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1. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
The armor changes are looking good. The rig changes to velocity and the new skill to are going to mix things up for sure
- by Shepard Book - at 2013.01.26 14:25:00
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2. Sticky:[Retribution 1.1] Black Ops Little Things - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Greetings spacefriends. Open up the use of Covert Cynosural Field Generators on any Strategic Cruiser that has the Covert Reconfiguration subsystem fitted, as well as on Blockade Runners. This means that the availability o...
- by Shepard Book - at 2013.01.26 14:19:00
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3. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
Sad to see hurricane nerfed yet again and in many categories.
- by Shepard Book - at 2013.01.10 13:01:00
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4. Balancing Covert ops cloacking device. - in Player Features and Ideas Discussion [original thread]
Wulfy Johnson wrote: Well this is gonna be flamed:) Its one of the finest moduels in eve, and for its it intended use its great for gameplay. But i feel that its power is to great and it also allows for a gameplay that i feel is drain for many...
- by Shepard Book - at 2012.11.01 04:44:00
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5. Any changes coming for Electronic Attack frigates? In Development: New destroyer... - in Player Features and Ideas Discussion [original thread]
I see. So Black OPs and years away too I guess.
- by Shepard Book - at 2012.10.31 20:27:00
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6. Any changes coming for Electronic Attack frigates? In Development: New destroyer... - in Player Features and Ideas Discussion [original thread]
Luc Chastot wrote: They are not being ignored. CCP doesn't have unlimited resources. Understandable, but when they move on to cruisers without fixing all frigates it sure looks that way to me.
- by Shepard Book - at 2012.10.31 18:35:00
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7. Any changes coming for Electronic Attack frigates? In Development: New destroyer... - in Player Features and Ideas Discussion [original thread]
CCP has already acknowledged for a long time that EAF are not being used like they would want. I am surprised these are being ignored.
- by Shepard Book - at 2012.10.31 17:48:00
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8. Any changes coming for Electronic Attack frigates? In Development: New destroyer... - in Player Features and Ideas Discussion [original thread]
I was looking over the In Development: New destroyers and ship balancing blog and heard they are reworking all frigates. I have not heard anything about EAF though. Any input is appreciated.
- by Shepard Book - at 2012.10.31 16:57:00
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9. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
Luc Chastot wrote: Shepard Book wrote: Agent Missions UI ISSUE: I go to several agents at a time to pick up missions before running them. I have to click on ( Show station info, Show system info) and then look at the route tab each time to...
- by Shepard Book - at 2012.10.15 17:54:00
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10. Sticky:FW: I-hub and system upgrades - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: UPDATED THREAD 31/08/2012 HERE . This is a discussion about system upgrades received when donating LP into the FW infrastructure hub, and how to make them more appealing after Inferno. Please refer to the FW blog for ...
- by Shepard Book - at 2012.10.15 17:49:00
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11. For all the FW peeps: "Dockblocking" - working as intended? - in Player Features and Ideas Discussion [original thread]
Hans Jagerblitzen wrote: I wanted to get some input on a specific aspect of the Inferno change, the fact that stations lock enemy combatants our entirely. Given the massive problem we have right now with FW corps and alliances quitting or rel...
- by Shepard Book - at 2012.10.15 14:25:00
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12. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
Agent Missions UI ISSUE: I go to several agents at a time to pick up missions before running them. I have to click on ( Show station info, Show system info) and then look at the route tab each time to see which is closer as I move along. FIX: I...
- by Shepard Book - at 2012.10.15 14:04:00
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13. Nullsec AFKloakers are a CCP design goal fail - needs discussion! - in Player Features and Ideas Discussion [original thread]
Originally by: PWNAGEROCKET ORLY It seems obvious that the cloaking device is not discussed by the game designers at the moment or in the near future. I request to do so. Quote from CCP "Nullsec design rules": Quote: Nullsec feature...
- by Shepard Book - at 2011.08.17 16:32:00
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14. CCP nerfs anomalies, but not AFK cloakers... - in Player Features and Ideas Discussion [original thread]
Originally by: Terasl Tsuruomo CCP has been talking about nerfing AFK cloakers forever, yet they nerf anomalies first. Umm, priorities? Currently it is impossible to stop them from hotdropping at any random time because you can't bait them...
- by Shepard Book - at 2011.08.17 16:30:00
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15. Black Ops : The changes we need (No Covopcloacking thread) - in Player Features and Ideas Discussion [original thread]
It does need the cov op cloak. The role it wants to fill demands it. Every ship that can be bridged by them can use them. You can look at how many times the bomber was broke till it received it. Look at one of the roles that is being suggested by ...
- by Shepard Book - at 2011.08.16 16:30:00
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16. Let us buy the EON magazine with PLEX! - in Player Features and Ideas Discussion [original thread]
Great idea. I would take it if they made this an option. I just wish I did not have to wait a month or so to get it in the States.
- by Shepard Book - at 2011.07.24 18:52:00
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17. PvP revamp. Ideas? - in Player Features and Ideas Discussion [original thread]
CCP already has this idea but it is on a back burner along with many others.
- by Shepard Book - at 2011.06.04 00:36:00
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18. Decloaking POS mod - in Player Features and Ideas Discussion [original thread]
Something that effects an entire system...Talk about over powered. Go back to high sec. Remove local!
- by Shepard Book - at 2011.05.23 20:26:00
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19. To Fix Cloaking - in Player Features and Ideas Discussion [original thread]
Originally by: t'raq mardon How about a specific type of probe that can scan down cloaked ship, with a lot of effort of course. Dont want to make it impossible to cloak and avoid detection, just keep people from being able to cloak and the...
- by Shepard Book - at 2011.05.23 20:23:00
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20. Remove local for all the cloak whiners PLEASE - in Player Features and Ideas Discussion [original thread]
They do not appreciate the fact they have a FREE warning there is a hostile in system. I say take it away from them. Once local is removed, they then can cry about not having a free warningà
- by Shepard Book - at 2010.10.02 17:23:00
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